Pulse, Bis, Gesta s Red Desert · Goblin, etc. Next Generation Game Engine Topics
[Data provided: Pulse Bis]
2 o clock on the 19th, 2 o clock, High link Lead Engine Programmer, next-generation engine theme announcement
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— Introduction to light source effects applied to
Part is published in the Gustav Global Games Conference held during the Vesta 2021 period, and announces the Next Generation Engine Development Post Modem on the 19th, Beck co Convention Hall 201.
The announcement is the Bis Lead Engine Programmer.
Pulse can be confirmed by the various technologies used in the next generation game engine and pulse, and what a game engine is developing a game engine with a goal.
Pulse reveals the overall contents, such as the new
Pulse is a high assessment in the game technical aspects such as developing its own game engine. The next-generation game engine in parallel to new work is equipped with the latest graphics and multi-platform support. ▲ Realistic texture expression and light source effects, such as high-level graphics ▲ Fast development speed is being developed as aiming for multi-platform support. Using the game engine to build efficient development processes and pipelines.
For more information on publishes the Misguide conference announcement, you can see on the Vesta 2021 official website.
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