Battlefield 2042: New scene looks like COD - players rain
The new gameplay trailer for Battlefield 2042 ensures displeasure with the players. A short scene shows a TakeDown animation from the third-person perspective. So far, these sequences within the series always played in the ECO perspective. The fans reminds the new camera ride too much at the Rivals Call of Duty.
New kill animation in BF 2042 brings the fans to the palm tree
The newly published gameplay video, which shows the skills of the specialists, ensures the battlefield subreddit for excitement . Trigger is the following animation that can be seen in the new trailer for a short time:
TAKEDOWN animations are also in Battlefield meanwhile, but the finishers always played in the EGO perspective so far. However, the developers take an example of the new offshoot an example of the direct rival Call of Duty and show that happen instead with a rapid camera journey from the third-person perspective .
Many fans bumps the acidic how the reaction to the reddit mail shows. The post has now over 6,000 upvotes, almost 900 comments can be found underneath. Reddit user XFate96 suggests that players should get the opportunity to select the perspective for the animation freely in the options. Many users agree with him as they will find the EGO perspective more immersive.
On the other hand, some fans do not care about the new animation. According to them, the players would only trigger the TakeDowns anyway in the rarest cases, so that this is an unimportant little detail.
_The complete introduction video of the BF-2042 specialists: _
Pre-order BF 2042 (PS4) on Amazon
Why was the perspective changed?
An official reason for the change did not call the developers . However, it can be assumed that the new perspective should give the players the opportunity to take their own character during the animation.
Battlefield 2042 will offer players numerous Battle-Pass objects that allow you to customize the appearance of your character. The kill animations would then be one of the few moments in which the players get to face. The change could thus be paid for developers and publishers in this way also monetary.
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